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Ionut ZoltiEngineering ManagerMeta

Ionut and his team have been behind the Unity/Unreal SDKs and Tools for Mixed Reality and Meta since Quest Pro: from Scene Understanding to Colocation and Copresence; from Project Setup Tool to Building Blocks and most recently Immersive debugger. They are focused on reducing the barrier of entry for developers to Mixed Reality, be in through better tools, or better documentation / videos or plain, old support at hackathons.

Presenting:

Connecting the Global Game Development Community