Aasim is the Director of Environment Art at Striking Distance Studios where he just completed work on The Callisto Protocol. Aasim has been working in games and building environments for the past 17 years. He is worked on a variety of games and art styles from Arcade Shooters like the Jurassic Park Arcade to Telltale’s The Walking Dead.
Previous to Striking Distance Studios Aasim worked as Art Director on the Final Season of Telltale’s The Walking Dead at Skybound Games and previous to that he was Lead Environment Artist at Telltale Games on The Walking Dead Season 4, The Walking Dead Season 3, and Game of Thrones the Telltale Series.
Aasim also spent many years working under the mentorship of industry veteran Eugene Jarvis at Raw Thrills Inc. working on Arcade games such as Jurassic Park, X Games Sno Cross, Super Bikes 2, Fast and Furious, and Nicktoons Nitro.
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