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March 9-13, 2026
Moscone CenterSan Francisco, CA

Search Results

Your search for " god of war " returned the below results for sessions and speakers.



Title: Audio Director
Company: Santa Monica Studio
Title: Narrative Designer/Writer
Company: Independent
Title: Senior Foley Artist
Company: Sony Interactive Entertainment
Title: Dialogue Designer
Company: SIE - Playstation - Creative Arts
Title: Voice Actor
Company: Independent
Title: CEO and Founder
Company: Blind Squirrel Games
Title: CEO/Gameplay Engineer
Company: CAGE Studios

Salaar has been making games since age 8. He's co-founder of CAGE Studios, currently working on their 4th title, Gunstoppable. He was a Gameplay Engineer at Sony Santa Monica for 5 years, working on titles like God of War Ragnarok. He graduated from UPenn with a Computer Graphics Master's and CS Bachelor's. Outside of work, Salaar enjoys guitar, volleyball, and penguins.

Title: President
Company: Arrival
Paul is an award-winning executive and creative leader whose career spans the globe, establishing him as a leading figure in innovation and advocacy within the games and interactive entertainment industry. As the President of Arrival, Paul is the driving force behind the company’s global operations, fueling strategy, content development, and creative pipelines across teams in Los Angeles, Seattle, and the UK.   Prior to leading Arrival, Paul served as SVP Interactive Worldwide at Formosa Group and was Senior Audio Director at Xbox Game Studios. He has managed extensive AAA teams and pipelines for industry giants including Activision, EA, SEGA, Ubisoft, PlayStation Studios, Electronic Arts, LucasArts, 2K Games, Nintendo of America, Harmonix, and many more.     His portfolio includes credits on some of the industry’s most successful properties, including the God of War franchise, The Last of Us franchise, Halo, Call of Duty, Genshin Impact, Resident Evil, Fortnite, Borderlands 3, Sunset Overdrive, Forza Motorsport 5, Iron Man 2, and BioShock 2. Paul and his teams have achieved global recognition, winning multiple MPSE Golden Reel Awards, DICE Awards, G.A.N.G. Awards, SXSW Awards, BAFTA Awards, and Golden Joystick Awards. In 2023, Paul was honored with the prestigious Game Audio Network Guild Lifetime Achievement Award at the Game Developers Conference.   A passionate advocate for the industry, Paul served a six-year term as President of the Game Audio Network Guild (G.A.N.G.)—the world’s largest organization of game audio professionals. As an active member of the Board of Directors, he helped originate the industry-first Program Partnership Initiative, the Guild Scholarship Award, and the worldwide advisor network. He was also a founding member of G.A.N.G. 's Pro Branches, including the Interactive Entertainment Sound Developers (IESD) and the Voice Actor Coalition (GVAC).   Paul is also a patent holder, having co-invented a first-of-its-kind Pre-Cognitive Interactive Music System with Microsoft colleague Robert Ridihalgh. An active speaker, he has conducted master classes and panels at MIT, Yale University, Berklee College of Music, Georgia Tech, SIGGRAPH, GDC, and the GRAMMY Soundtables.   Paul holds a BM and MM with summa/highest distinction from the world-renowned New England Conservatory of Music in Boston. A jazz and classical musician of twenty-five years, he has performed and recorded with legends such as Mick Goodrick, John Abercrombie, Clark Terry, George Russell, Cecil McBee, and Bob Moses.
Title: Narrative Animator
Company: Santa Monica Studio
Title: Game Designer
Company: Infinity Ward
Title: Senior Technical Producer
Company: CD Projekt RED
Shayna Moon is a Technical Producer at Meta's Sanzaru studio, recently shipping the critically acclaimed Asgard's Wrath 2. Her previous work includes engine production on Gears of War: E-Day, the Unity DOTS Spotlight group, and cinematic and audio production on Sony Santa Monica's God of War (2018) and God of War: Ragnarok (2022). She also has worked to support up and coming game developers through volunteer and mentoring opportunities such as Amplifying New Voices and the GDC Conference Associates program. Shayna graduated from Ferris State University in 2014 with a degree in Digital Animation and Game Design. She later attended the University of Texas at Austin Denius-Sams Gaming Academy, completing the program with honors. She began her career in games as a Quality Assurance tester in her home state of Michigan.
Title: Gameplay Animator
Company: That's No Moon
Title: Cinematic Manager
Company: Half Mermain
Tot is a queer, autistic, award-winning cinematographer with 10+ years in film and games, specializing in virtual production and cinematic storytelling. Her work spans titles like God of War Ragnarök, Metroid Prime 4, People of Note, The Mandalorian and Grogu, and more! She's also a volunteer at South Bay Rodent Rescue, where she specializes in orphaned rodent rehab as well as hospice care.