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March 1-4, 2027
Moscone CenterSan Francisco, CA

Search Results

Your search for " god of war " returned the below results for sessions and speakers.

Speaker: Margarita Grubina  (Respeecher)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass
Hot Topics: AI
Track: Business Strategy, Audio
Audience Level: Intermediate
Format: Lecture
Title: Principal Technical Designer
Company: Bit Reactor
Title: Gameplay Animator
Company: Santa Monica Studio
I am an animation artist with experience contributing to world-class titles at Sony Santa Monica Studio and Riot Games. I worked on God of War Ragnarök and League of Legends, collaborating with multidisciplinary teams to deliver high-quality, performance-driven animation for globally recognized franchises. I'm passionate about crafting expressive, responsive movement that elevates gameplay and storytelling. Growth is at the core of my career and I'm constantly refining my craft, studying performance, and pushing myself technically and creatively. Animation isn't just my profession; it's what drives me.
Title: Narrative Lead
Company: Turtle Rock Studios
Adam Dolin is a narrative designer, writer, and creative consultant with 17 years in the game industry. His work spans some of the medium's most acclaimed narrative games, including God of War (WGA Award, BAFTA Best Narrative) and God of War: Ragnarök (The Game Awards, Best Narrative), and Horizon: Forbidden West. Adam currently serves as Narrative Lead at Turtle Rock Studios, and runs GameDevDolin, a creative consultancy working with studios and publishers including SEGA, Netflix, and iam8bit. His background covers narrative design, systems narrative, VO direction and casting, mocap supervision, and localization pipelines. He's previously held roles at Night School Studio, Insomniac Games, and Santa Monica Studio. Adam also teaches game writing and narrative design at ELVTR, training the next wave of narrative-centric game designers entering the industry.
Title: Senior Gameplay Animator
Company: Skydance New Media
Title: Actor
Company: N/A
Award-winning actress Maggie Robertson is best known for her voice and motion capture performance as the iconic Lady Dimitrescu in Capcom's RESIDENT EVIL VILLAGE (2021), a breakout performance that was lauded by fans and critics alike. Her performance garnered a BAFTA Game Awards nomination and multiple industry accolades, including Best Performance wins at The Game Awards, The Golden Joystick Awards, the NY Game Awards, The DICE Awards, and the SOVAS Voice Arts Awards. In 2023, Maggie starred in the award-winning, smash-hit BALDUR'S GATE 3, providing voice and motion capture for Orin The Red, one of the game's main villains, opposite J.K. Simmons and Jason Isaacs. Upcoming, Maggie will star as Tasha opposite Tricia Helfer in WARLOCK, the highly anticipated D&D-based RPG by Invoke Studios and Wizards of the Coast coming out in 2027. Maggie's newest roles include DJ PJ in FORTNIGHT, Lillith in GRANBLUE FANTASY: RELINK, Skora in the Fantasy RPG WAR OF THE WESTERN DEEP, and the title villain The Red Nun in REMOTHERED: RED NUN'S LEGACY. She also voiced Fanny, the zany jokeshop owner, in the hit Nickelodeon animated series THE LOUD HOUSE. Past voice performance roles include the Mother of Worms in BACK 4 BLOOD: RIVER OF BLOOD DLC Expansion 3, Skjóthendi the Unerring in the GOD OF WAR RAGNAROK (2022), Grandma Jones in Ridley Jones: Ridley's Christmas Carol, Lady Nicastro in LAMPLIGHTER'S LEAGUE and Amaterasu of House Phoenix in the award-winning MOBA game, SMITE. Motion Capture performances include multiple characters in Marvel's MIDNIGHT SUNS, as well as Runway in Hi-Rez Studios' ROGUE COMPANY (2021). Outside of her voice and performance capture work, Maggie has an active presence in the tabletop RPG community, appearing in live-play productions and events. She will next play at THE PUPPY ROLL live at GenCon 2026 and guest star on the actual play D&D Podcast, BARDS OF NEW YORK. Theatrically trained with an extensive background in Shakespeare, Maggie received her MA in Classical Acting from the London Academy of Music & the Dramatic Art (LAMDA) and her BA in Theatre from Muhlenberg College.
Title: Cinematic Manager
Company: Half Mermaid
Taylor (Tot) Rohrig is a Cinematic Artist and Motion Capture Technician best known for her work on God of War Ragnarök, Metroid Prime 4, People of Note, and The Mandalorian and Grogu. She's currently the Cinematic Manager at Half Mermaid on an unannounced title and the Cinematic Director on Project Morningstar's miniseries. With a background in live-action filmmaking, she has over 12+ years of experience in cinematography and being on set. Her experience ranges from operating the camera to running tech to directing performances, being a jack-of-all trades in the mocap world. Outside of work, Tot manages her photography studio, illustrates coloring books, and does wildlife rehabilitation.
Title: Senior Accessibility Design Researcher
Company: Insomniac Games
Title: Senior Narrative Designer
Company: Microfun
Books Schwartz is a nomadic narrative designer with experience across AAA, mobile, and indie games. They've worked on blockbuster series like The Witcher and God of War and chart-topping mobile titles like Lifeline and Gossip Harbor. Prior to working in video games, they spent a decade professionally designing larps for kids, teens, and adults.