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View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.

Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:

  • In-Person: offered on-site, not available within the virtual platform. Check the session’s listing to see if it will be recorded for GDC Vault after the conference.
  • Virtual: offered in the virtual platform at its scheduled time.
  • In-Person/Virtual: offered onsite and the recording will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT
  • In-Person/Virtual Livestream: offered on-site and will be livestreamed to watch on the virtual platform at its scheduled time. The recording of the video will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT.

All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.

Advanced Graphics Summit: Designing the Terrain System of 'Flight Simulator': Representing the Earth

Summit Speaker: Lionel Fuentes  (Asobo Studio)

Location: Room 3005, West Hall

Pass Type: All Access Pass, Summits Pass, All Access Online Only Pass

Topic: Programming

Format: Session

Viewing Experience: In-Person/Virtual

Building the Future of Competition (Presented by Skillz Inc.)

Sponsor Speakers: Andrew Paradise  (Skillz Inc.), Mark Val  (Photon Engine), George Petro  (Play Mechanix), David Bloom  (Forbes)

Location: Room 2009, West Hall

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass, All Access Online Only Pass

Topic: Business & Marketing

Format: Sponsored Session

Viewing Experience: In-Person/Virtual

New Face of Gaming (Presented by Xbox)

Sponsor Speakers: Brittney Pettway  (Mojang Studios), Calicia Johnson  (Xbox), Keirten Nivol  (Gaming Publisher eXperience), Ron Brown  (343 Industries), Austin Joseph  (Xbox)

Location: Virtual GDC Platform

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass, All Access Online Only Pass

Topic: Game Career Development

Format: Sponsored Session

Viewing Experience: Virtual

Johnson, Calicia

Title: Senior Program Manager

Company: Xbox

Calicia Johnson is a Senior Program Manager at Xbox with Microsoft Corporation, where she works with various teams creating the future of cloud gaming that combines Xbox and the power of Azure to empower everyone on the planet to play the games they want, with the people they want, anywhere they want. She works with cross functional teams to identify ways to utilize Xbox servers during nonpeak gaming hours to reduce streaming cost. A native of Detroit, Michigan, Calicia received her B.S. in Mechanical Engineering from Florida A&M University and her M.S. in Mechanical Engineering from Louisiana State University.

Val, Mark

Title: Head of Growth

Company: Photon Engine

Mark has run multimillion user online projects: entrepreneur, an award-winning developer with 20+ years of experience. In the gaming industry, Mark grew PlayFab live game operation platform, now part of Microsoft, from 0 to more than half of our high-profile global customers. He built studios for Unity Technologies and Ubisoft. He also produced and directed many projects for corporations, private and public organizations around the world. Lead departments and pushed the limits for U.N.E.S.C.O., Marketel McCann, Cossette, and others. During those years, Mark helped 1000 games to go live and worked in Zurich, London, Boston, Vancouver, Samoa, Singapore, Berlin, and now Montreal. Previously Engagement Manager at Microsoft Azure PlayFab and now Head of Growth at Photon Engine.