GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.

If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.

How Do You Make VR for Everyone?

Speakers: Doug North Cook (Chatham University), Robin Hunicke (Funomena), Cy Wise ([unnamed next venture]), Kat Harris (Magnopus)

Location: Room 210, South Hall

Pass Type: All Access, VRDC Add On

Topic: Game VR/AR

Format: Session

PlayFab: New Tools and Services to Take Your LiveOps to the Next Level (Presented by Microsoft)

Sponsor Speaker: James Gwertzman (Microsoft Azure PlayFab)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit

Topic: Production & Team Management

Format: Sponsored Session

Project Acoustics: Fast and Accurate Physically-Based Rendering for Acoustic Design (Presented by Microsoft)

Sponsor Speakers: Hakon Strande (Microsoft), Noel Cross (Microsoft)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit

Topic: Audio

Format: Sponsored Session

Project xCloud: The Future of Streaming Xbox Games on Mobile Devices and Beyond (Presented by Microsoft)

Sponsor Speakers: Gus Apostol (Microsoft), Brandon Riffe (Microsoft), Shawn Farkas (Microsoft)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit

Topic: Programming

Format: Sponsored Session

Best Practices for Building Resilient, Scalable, Game Services in Microsoft Azure (Presented by Microsoft)

Sponsor Speakers: Matthew Snider (Microsoft), Eric LaPlatney (Wizards of the Coast)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit

Topic: Programming

Format: Sponsored Session

Save Time for Creativity: Unlocking the Potential for Your Game's Data with Microsoft Azure (Presented by Microsoft)

Sponsor Speaker: Brian Peek (Microsoft)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit

Topic: Programming

Format: Sponsored Session

Gwertzman, James

Title: Chief Strategy Officer

Company: Microsoft Azure PlayFab

Harris, Kat

Title: Experience Designer and Prototyper

Company: Magnopus

Kat Harris is Experience Designer and Prototyper at Magnopus based in Los Angeles. She focuses on working on Mixed Reality experiences combining phone, HoloLens, VR and IoT. Kat was also the first woman in the world to get the developer certification for Unity. Before Magnopus she was a Technical Designer at Microsoft for the Mixed Reality team working on Azure Spatial Anchors and the open source Mixed Reality Toolkit.