View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view session and speaker details for the 2024 Game Developers Conference. New sessions are regularly added leading up to GDC, and all dates and times will be announced about 4 weeks before the event. Once live, you will be able to build your schedule with the GDC Mobile App.
Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Summit Speaker: Adele Cutting (Soundcuts Ltd)
Pass Type: All Access Pass, Summits Pass
Company: Soundcuts Ltd
Adele Cutting is a BAFTA award-winning audio professional with 20+ years’ experience in directing actors, audio direction, designing sound, music editing and casting and covering 'all things audio' across games, TV, installations, mobile, VR and Audio Drama. In 2011, Adele founded audio production company Soundcuts Ltd, winners of both Develop and TIGA awards. Soundcuts work with clients across the UK and Worldwide examples include: Supermassive Games, Netflix, Nickelodeon, Stellar Entertainment, Interior Night, Fireproof Games and Microsoft. Before Soundcuts, Adele trained at the NFTS and worked briefly in film before spending15 years at EA, working her way up the ranks to Senior Audio Director, working on blockbuster titles plus well known cult classics: the Harry Potter series, Populous the Beginning and Theme Park World. Adele is on the GDC Advisory Board and a co-opted member of the BAFTA Games Committee, she regularly sits on juries for various sound awards (BAFTA, MAS and the Game Audio Network Guild), talks at Universities and Game Industry events and has contributed to various books on audio published by focal press