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View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view session and speaker details for the 2024 Game Developers Conference. New sessions are regularly added leading up to GDC, and all dates and times will be announced about 4 weeks before the event. Once live, you will be able to build your schedule with the GDC Mobile App.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

The Way We Work: Embracing Human Sustainability in Game Development

Speakers: Shana T Bryant  (Oculus Publishing), Lisette Titre-Montgomery  (Cornerstone Interactive Studios), Latoya Peterson  (Glow Up Games), Chandana Ekanayake  (Outerloop Games), JC Lau  (ProbablyMonsters)

Pass Type: All Access Pass, Core Pass

Topic: Production & Team Leadership

Format: Session

Lau, JC

Title: Senior Producer

Company: ProbablyMonsters

In addition to being a senior producer at ProbablyMonsters with experience developing multiple award-winning video games, Dr. JC Lau (she/they) is a speaker and advocate for diversity, inclusion, equity, and representation in the games industry. She is the 2022 recipient of the Individual Diversity Advocate award at the Women in Games Global Awards, and a member of both the 2022 IGDA Foundation’s Next Gen Leaders and The Game Awards Future Class. JC was also featured as one of 2021’s Game Changers by GamesIndustry.biz, and is a member of the #ShePlaysGames list and inaugural #QueerInGames list. JC is the creator of #WhatAGameDevLooksLike, an online movement to celebrate and amplify diversity in game development and challenge stereotypes about game developers, and aspires to build a sustainable games industry where everyone regardless of their background or experience can have a fulfilling and healthy career. She currently serves on the Board of Directors for Global Game Jam.

Connecting the Global Game Development Community

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