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Your search for "generative ai" returned the below results for sessions and speakers.
Ignacio Amaya leads AI initiatives at Rovio, working on machine learning and generative AI for games, advertising, and user acquisition. He has a background in data science and data engineering and focuses on building AI solutions that deliver real business impact.
Ross O’Dwyer is a software engineer and technical leader at Meta. He brings a career spanning game middleware, real-time physics, VR platform engineering, and large-scale developer ecosystems. Ross spent 14 years at Havok leading Developer Relations and Professional Services, partnering with studios worldwide and helping advance ragdoll and physics-driven character technology across the industry. He later joined Oculus in 2014, where he built the DevRel Engineering function and went on to lead major portions of the Rift and Quest software stack through multiple product launches. More recently he returned to an IC role to lead Generative AI technologies for Meta's Horizon platform.
Irena Pereira is a game industry veteran with over 25 years of experience building live service games and production pipelines across PC, console, and mobile. As Founder and CEO of Infinite Realms and Unleashed Games, she leads teams applying generative AI to real-world game production as a creator-first force multiplier—speeding development while maintaining authorship, creative intent, and player trust.
Her work centers on ethical, canon-faithful uses of GenAI to support worldbuilding, live operations, and scalable content creation without replacing human creativity or eroding creative voice. Irena speaks internationally on responsible AI adoption in games, focusing on practical production workflows, governance models, and how small teams can build ambitious worlds with clarity, cohesion, and care.
Sergey Rudenko is a Principal Technologist in the Amazon Luna division, pioneering the use of real-time generative AI in interactive entertainment. He prototypes GenAI-native games and platform features, with a focus on real-time AI characters, game environment simulations, and emergent player experiences. With a background spanning technology, product, and game design, Sergey explores new forms of interactive entertainment at the intersection of AI and play. He prototyped the early version of Courtroom Chaos and partnered with the Amber team to ship the title in 2025.
Matt Stevenson has worked as a Senior Solutions Architect at Amazon Web Services (AWS) for over 5 years where he directly assists studios in building, running, and growing games in the cloud. In addition to general cloud architecture, Matt specializes in generative AI and game streaming. He is a 2x AWS re:Invent speaker who also has a passion for exploring human skills such as connection, leadership, and collaboration in the age of AI. Arya: Arya Subramanyam is a Solutions Architect at Amazon Web Services (AWS) based in Toronto, Canada, helping Independent Software Vendors architect and deploy cutting-edge generative AI solutions that push the boundaries of intelligent applications. Arya holds a Bachelor of Applied Science in Computer Engineering from the University of British Columbia. She specializes in multi-agent systems and production-ready AI architectures, and has presented on leveraging generative AI in gaming at multiple industry conferences including the AI & Games Conference in London, the International Conference on Software Engineering (ICSE 2025) in Ottawa, and AWS re:Invent in Las Vegas. Arya actively contributes to the broader tech community through published technical blogs and thought leadership on emerging AI technologies.
Arya Subramanyam is a Solutions Architect at Amazon Web Services (AWS) based in Toronto, Canada, helping Independent Software Vendors architect and deploy cutting-edge generative AI solutions that push the boundaries of intelligent applications. Arya holds a Bachelor of Applied Science in Computer Engineering from the University of British Columbia. She specializes in multi-agent systems and production-ready AI architectures, and has presented on leveraging generative AI in gaming at multiple industry conferences including the AI & Games Conference in London, the International Conference on Software Engineering (ICSE 2025) in Ottawa, and AWS re:Invent in Las Vegas. Arya actively contributes to the broader tech community through published technical blogs and thought leadership on emerging AI technologies.