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View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view session and speaker details for the 2024 Game Developers Conference. New sessions are regularly added leading up to GDC, and all dates and times will be announced about 4 weeks before the event. Once live, you will be able to build your schedule with the GDC Mobile App.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

machine learning summit: ChatAvatar: Multi-agents Enhanced 3D Character Creation in 'Earth: Revival'

Summit Speakers: Guozhi Xu  (ByteDance), Qixuan Zhang  (Deemos Tech)

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

machine learning summit: 'SaGa Emerald Beyond': Balancing Battle with Reinforcement Learning AI

Summit Speaker: Edgar Handy  (SQUARE ENIX CO., LTD)

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

machine learning summit: Fictional Speech Synthesis to Avoid the Risk in Generative Contents

Summit Speaker: Yusuke Mori  (SQUARE ENIX CO., LTD.)

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

machine learning summit: ML-Driven Anti-Cheating System Based on Game Replays of 'CS:GO'

Summit Speaker: Jianrong Tao  (NetEase)

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

machine learning summit: Real-time Neural Textures for Materials Compression

Summit Speakers: Antoine Houdard  (Ubisoft), Georges Nader  (Ubisoft)

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

machine learning summit: From Photo to Expression: Generating Photorealistic Facial Rigs

Summit Speaker: Hau Nghiep Phan  (Electronic Arts)

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

machine learning summit: Would You Like Fries with That? AI-assisted Recommendations in Development

Summit Speakers: Mateusz Pilski  (Ice Code Games S.A.), Jakub Marszałkowski  (Indie Games Poland)

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

machine learning summit: 'Naruto Mobile': Optimization for Large-scale Reinforcement Learning in Fighting Games

Summit Speaker: Elvis Liu  (Tencent Games)

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Workshop Breakout

machine learning summit: Training Human-like and High-performance Basketball AI Bot for 'Streetball Allstar'

Summit Speaker: Jianrong Tao  (Game Dpt. at GrowEase.)

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

machine learning summit: Taming the Beast: Leveraging Machine Learning to Curb the Cost of Continuous Integration

Summit Speaker: Sarra Habchi  (Ubisoft)

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

machine learning summit: Analyze Your Bugs Automatically: Root Cause Analysis with Causal Models

Summit Speaker: Chenwei Ding  (NetEase)

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session



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