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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Free-to-Play Summit: Game Designer's Notebook

Summit Speaker: Steve Meretzky  (PeopleFun)

Speakers: Frank Lantz  (Everybody House Games), Erin Drake Kajioka  (Google), Massimo Maietti  (Scopely)

Location: Room 2006, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Free-to-Play

Format: Session

Independent Games Summit: A Decade Unveiled: The Brazilian Indie Game Scene's Transformative Journey

Speakers: Arthur Protasio  (Fableware), Bruno Campagnolo de Paula  (PUC-PR), Ana Ribeiro  (Arvore Immersive Experiences), Thais Weiller  (JoyMasher), Sandro Manfredini  (Epic Games)

Location: Room 2009, West Hall

Pass Type: All Access Pass, Summits Pass, Indie Games Summit Pass

Topic: Independent Games

Format: Session

Audio Summit: Speech Production: Casting to Completion and Avoiding Pitfalls

Speaker: Adele Cutting  (Soundcuts Ltd)

Location: Room 3002, West Hall

Pass Type: All Access Pass, Summits Pass, Audio Pass

Topic: Audio

Format: Session

Community Clubhouse Developer Summit: Monetization Strategy: You Should Have Started Yesterday (Presented by Community Clubhouse)

Sponsor Speakers: Martine Spaans  (Tamalaki Games), Ben Kvalo  (Midwest Games), Gemma Doyle  (SurgeROI), Sourabh Ahuja  (Unity)

Location: Room 2020, West Hall

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass

Topic: Business & Marketing

Format: Sponsor Developer Summit

Audio Summit: Lunchtime Surgeries

Speakers: Renaud Barne  (Demute), Jorge Garcia  (Electronic Arts), Ariel Contreras-Esquivel  (Independent), Adele Cutting  (Soundcuts Ltd), Brigitte Dajczer  (Music Salad Studio Inc.), Tyler Hoffman  (Insomniac Games), Dominique Devoucoux  (King), Em Halberstadt  (A Shell in the Pit)

Location: Room 3007, West Hall

Pass Type: All Access Pass, Summits Pass, Audio Pass

Topic: Audio

Format: Special Event

Next-Gen Tech Forum: Gaming Reimagined: Shaping the Future of Play with Web3 and AI (Presented by AELF)

Sponsor Speaker: Hazel Zhang  (AELF)

Location: Room 3009, West Hall

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass

Topic: Advocacy

Format: Next-Gen Tech Forum

Xsolla Developer Summit: Navigating Web3 for Your Video Game (Presented by 3Thix)

Speakers: Timothy Tello  (3Thix), Peter Kieltyka  (Sequence), Evan Cheng  (Mysten Labs), Angela Dalton  (Signum Growth), Sebastien Borget  (The Sandbox), Michael Lee  (zkSync)

Location: Room 2014, West Hall

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass

Topic: Business & Marketing

Format: Sponsor Developer Summit

Exploring How Language Models and AI Support the Game Development Process (Presented by Inworld AI, in partnership with Xbox)

Sponsor Speakers: Kylan Gibbs  (Inworld AI), Haiyan Zhang  (Xbox), Moritz Baier-Lentz  (Lightspeed Venture Partners)

Location: Room 2000, West Hall

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass

Topic: Programming

Format: Sponsored Session

Working with WEMIX and Web3 (Presented by WEMADE)

Sponsor Speakers: Stan Fiedor  (WEMADE), Carsten van Husen  (ELEET.GAMES), Matthew Buxton  (MYSTiC Games), Åke André  (Crypto Rogue Games), Aaron Besnainou  (ORIGIN Game)

Location: Room 2009, West Hall

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass

Topic: Business & Marketing

Format: Sponsored Session

Grow your Web3 Gamer Base with Mocaverse: Animoca's Gaming Ecosystem (Presented by Web3Auth)

Sponsor Speakers: Tyler Durden  (Animoca Brands), Elisha Koh  (Web3Auth)

Location: GDC Industry Stage, Expo Floor, South Hall

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass

Topic: Business & Marketing

Format: Sponsored Session

Grow Your Game with the WEMIX Gaming Ecosystem (Presented by WEMADE)

Sponsor Speaker: Jack Lee  (WEMADE)

Location: Room 2011, West Hall

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass

Topic: Business & Marketing

Format: Sponsored Session

Baier-Lentz, Moritz

Title: Partner, Head of Gaming

Company: Lightspeed Venture Partners

Moritz Baier-Lentz is a Partner and the Head of Gaming at Lightspeed, a globally leading venture capital firm with over $29 billion in capital under management and more than 500 investments across the U.S., Europe, and Asia—including Epic Games, Stability AI, and Snap. Moritz loves to partner with exceptional entrepreneurs and has invested over $100 million into the gaming industry—including founders who have led the creation of games like Fortnite, Call of Duty, League of Legends, Wild Rift, Apex Legends, Overwatch, Valorant, StarCraft II, and Warcraft III. Previously, Moritz was a partner and management team member at BITKRAFT. He personally raised over $200 million and, with the founders, scaled the firm to become the most active gaming investor of 2020, 2021, and 2022. Moritz led many of the funds’ marquee early-stage deals, including Inworld AI, Theorycraft Games, and Raid Base—achieving top-decile IRR (collective valuations over $2 billion) and attracting 9-figure follow-on investments from Amazon, Disney, Epic Games, Google, Intel, Meta, Microsoft, NetEase, Niantic, Nintendo, Riot Games, Sony, Take-Two, Tencent, and Ubisoft. Before joining BITKRAFT, Moritz was a Vice President at Goldman Sachs, where he founded and led the firm's global gaming practice. During his 5-year tenure, he advised the world's largest gaming and technology corporations on over $300 billion in transaction volume across M&A, IPOs, VC, and other strategic transactions—including Dell’s $67 billion acquisition of EMC and IBM’s $34 billion Red Hat purchase. A lifelong gamer, Moritz spent his teenage years competitively playing Blizzard’s Diablo II, culminating in a global #1 ranking among over 12 million players in 2003. The first person in his family to graduate high school, he traded the digital swords and armor that he earned in-game to afford his college tuition—two decades before NFTs entered the mainstream. Moritz holds an M.B.A. and M.A. from Stanford, where he graduated as Arjay Miller Scholar and ERP Scholar ("German Rhodes"). He was recognized among the "30 Under 30" (Forbes), "40 Under 40" (Capital), "Young Leaders" (Atlantik-Brücke), and "Young Global Leaders" (World Economic Forum). His recent speaking engagements include Harvard, Stanford, M.I.T., Goldman Sachs, Forbes, New York Times, SXSW, and GDC. In his personal time, Moritz is an avid Ironman and ultramarathon athlete, including the 250km Marathon des Sables and the World Marathon Challenge (7 marathons on 7 continents in 7 days). With his races, he has raised over $250,000 for depression research.

Borget, Sebastien

Title: Co-founder and COO

Company: The Sandbox

NFTs & SAND, the main utility token of the platform.\r\nSebastien also became the President of the Blockchain Game Alliance in 2020, a non-profit organization of 500 key members of the industry. He was recently named #4 in the Top #100 2022 most influential people in crypto by CoinTelegraph"}" data-sheets-userformat="{"2":5053,"3":{"1":0},"5":{"1":[{"1":2,"2":0,"5":{"1":2,"2":0}},{"1":0,"2":0,"3":3},{"1":1,"2":0,"4":1}]},"6":{"1":[{"1":2,"2":0,"5":{"1":2,"2":0}},{"1":0,"2":0,"3":3},{"1":1,"2":0,"4":1}]},"7":{"1":[{"1":2,"2":0,"5":{"1":2,"2":0}},{"1":0,"2":0,"3":3},{"1":1,"2":0,"4":1}]},"8":{"1":[{"1":2,"2":0,"5":{"1":2,"2":0}},{"1":0,"2":0,"3":3},{"1":1,"2":0,"4":1}]},"10":2,"11":4,"12":0,"15":"Arial"}">Sébastien Borget is the Co-founder and COO of The Sandbox decentralized Metaverse, a virtual world where players can create, play, own, govern and monetize their experiences using NFTs & SAND, the main utility token of the platform.
Sebastien also became the President of the Blockchain Game Alliance in 2020, a non-profit organization of 500 key members of the industry. He was recently named #4 in the Top #100 2022 most influential people in crypto by CoinTelegraph.

Cutting, Adele

Title: Director/Founder

Company: Soundcuts Ltd

Adele Cutting is a BAFTA award-winning audio professional with 20+ years’ experience in directing actors, audio direction, designing sound, music editing and casting and covering 'all things audio' across games, TV, installations, mobile, VR and Audio Drama. In 2011, Adele founded audio production company Soundcuts Ltd, winners of both Develop and TIGA awards. Soundcuts work with clients across the UK and Worldwide examples include: Supermassive Games, Netflix, Nickelodeon, Stellar Entertainment, Interior Night, Fireproof Games and Microsoft. Before Soundcuts, Adele trained at the NFTS and worked briefly in film before spending15 years at EA, working her way up the ranks to Senior Audio Director, working on blockbuster titles plus well known cult classics: the Harry Potter series, Populous the Beginning and Theme Park World. Adele is on the GDC Advisory Board and a co-opted member of the BAFTA Games Committee, she regularly sits on juries for various sound awards (BAFTA, MAS and the Game Audio Network Guild), talks at Universities and Game Industry events and has contributed to various books on audio published by focal press

Durden, Tyler

Title: Head of Projects

Company: Animoca Brands

Tyler Durden heads Animoca Brands projects initiative and Mocaverse. With a history in the tech startup sphere, Tyler has cofounded and managed a variety of ventures, including those in renewable energy, cross-border eCommerce, and AI. His fervent dedication to fostering the widespread adoption of innovative technologies has elevated him to a pivotal role in championing AI and Web3 integration for Fortune 500 companies. Tyler's deep exploration of NFTs, DeFi, and ReFi has led him to his role as Head of Projects at Animoca Brands, a prominent name in the blockchain gaming industry. His visionary leadership is set to propel Animoca brands into new territories within the rapidly evolving Web3 domain.

Ribeiro, Ana

Title: Game Director

Company: Arvore Immersive Experiences

Ana Ribeiro is a Brazilian virtual reality game designer who has gained local and international recognition for her creative work. She was born and raised in northeastern Brazil and is known for her exploration of VR Games and creation of the Pixel Ripped Series. Her accomplishments have earned her multiple awards, TED Talks, and even the honour of carrying the 2016 Olympic torch with a VR headset on her head. Prior to her career in game design, she ran a successful pie business and worked for over five years as a legal professional handling divorce cases. Today, Ana holds a Master's degree in Game Design from NFTS UK and degrees in Games Programming & Psychology. When she's not busy creating games, Ana enjoys cosplaying her game character "Dot," making sushi, surfing, and playing volleyball at the beach.

Spaans, Martine

Title: Owner

Company: Tamalaki Games

Martine Spaans is Game Publisher at FGL & Tamalaki, General Manager at the Dutch Games Association. Martine has 17+ years of Gaming experience from Indie to AAA studios. She started at Spil and has had notable stints at Ubisoft, GetSocial and Critical Force. Martine has more than a decade of hands-on experience with App Publishing, ASO, Ad-optimization, IAP optimisation, Retention Strategies, User Acquisition and Customer Support. She also recently added NFT to her extensive repertoire.

van Husen, Carsten

Title: CEO

Company: ELEET.GAMES

Carsten van Husen is a German serial entrepreneur, consultant and lecturer in the domain of digital games.

With a background in Financial Services and an MBA, he trade-sold his 1st games company last century (Web1) and built to beyond 500 million players as CEO at the Gameforge group (Web 2) on the back of early evangelism of the Free-to-Play biz model in the West. Currently, he’s predominantly occupied to contribute toyet another paradigm shift in the industry by bridging the gap between core gaming and crypto with his start-up ELEET GAMES GmbH (Web3).
ELEET’s 1st title MIGHT’N MOW’EM is a Co-op Survivors Online which has proven that Play-and-Earn is actually possible even involving platforms like Steamand Switch. Coming up, the crypto-optional Unreal 5 MMORPG OATHBOUND lends itself nicely to a future NFT launch – so, stay tuned.

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