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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

visual effects summit: An Explosive New Spider-Man: Creating VFX for Miles Morales

Summit Speaker: Bryanna Lindsey  (Insomniac Games)

Pass Type: All Access Pass, Summits Pass

Topic: Visual Arts

Format: Session

visual effects summit: Where Are My Particles? Debugging Techniques for VFX in Unreal 4

Summit Speakers: Dan Bruington  (FXVille, Inc), Brittany Hein  (FXVille, Inc)

Pass Type: All Access Pass, Summits Pass

Topic: Visual Arts

Format: Session

visual effects summit: How to Build Complex VFX Systems With Simple Controls

Summit Speaker: Anastasia Sopikova  (Creative Assembly)

Pass Type: All Access Pass, Summits Pass

Topic: Visual Arts

Format: Session

visual effects summit: Shader Sauce: How to Use Shaders to Create Stylized VFX

Summit Speaker: Veer Sharma  (ProbablyMonsters)

Pass Type: All Access Pass, Summits Pass

Topic: Visual Arts

Format: Session

visual effects summit: The Subtle Art of Not Making VFX

Speaker: Mandy Morland  (The Coalition)

Pass Type: All Access Pass, Summits Pass

Topic: Visual Arts

Format: Session