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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Accountability Matters! How Owlchemy Labs Leverages Ownership-First Production

Andrew Eiche  (CEOwl, Owlchemy Labs Inc)

Location: Room 2010, West Hall

Date: Wednesday, March 20

Time: 3:30 pm - 4:30 pm

Pass Type: All Access Pass, Core Pass - Get your pass now!

Topic: Production & Team Leadership

Format: Session

Vault Recording: Video

Audience Level: Intermediate

Are you living sprint to sprint wondering if the treadmill will ever stop? Do you feel crushed under a mountain of JIRA Tickets? Are you spending all your time mediating inter-department communication?

There is another way!

Discover the secrets of Owlchemy Labs "Project-Role Framework" — a project management system that focuses on empowering developers. Explore how this framework nurtures autonomy allowing your organization to operate as more than the sum of its team. Hear how the framework breaks silos and strengthens cross-discipline bonds. Embrace a paradigm shift — no more sprints, just transformative projects that drive your vision forward. Say goodbye to rigidity, and say hello to a world where your developers thrive, your projects flourish, and your shared vision becomes reality.

Takeaway

Attendees will understand the benefits and challenges of Owlchemy's Project-Role Framework and will be able to see how different project management philosophies affect their games. They will acquire transformative tools that can be directly applied to their organization.

Intended Audience

Anyone who leads projects with 5 or more people that wants to focus on empowering their team. Studio leadership that is looking to grow without breaking the creative spirit that existed when their organization was small. Game Developers who are interested in alternative methods of project management.



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