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View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.

Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:

  • In-Person: offered on-site, not available within the virtual platform. Check the session’s listing to see if it will be recorded for GDC Vault after the conference.
  • Virtual: offered in the virtual platform at its scheduled time.
  • In-Person/Virtual: offered onsite and the recording will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT
  • In-Person/Virtual Livestream: offered on-site and will be livestreamed to watch on the virtual platform at its scheduled time. The recording of the video will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT.

All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.

Andrew EicheCOOwl & Cable SlingerOwlchemy Labs Inc

Andrew Eiche is COOwl and Cable Wrangler of game studio Owlchemy Labs, creators of the multi-platform VR title 'Job Simulator', 'Rick and Morty: Virtual Rick-ality', and 'Vacation Simulator'. Throughout his career, he has developed games for indies, board game companies, commercial industry, and government agencies. He used to wear a suit and tie to work. He also made an app for the IRS. Things are better now. Andrew has many years working with accessibility organizations and is a co-chair on the XRA accessibility board, an organization that promotes responsible development and adoption of AR, VR, and MR products. He is currently the Chief Operating Owl (COO) at Owlchemy Labs.

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