GDC Festival of Gaming is part of the Informa Festivals Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

March 1-4, 2027
Moscone CenterSan Francisco, CA

Agenda

Art Feedback for External Developers: Building Trust, Motivating, and Getting the Results You Need

June Aguirre  (Art director, Indomi)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass - Get your pass now!
Track: Visual Art, Production & Team Leadership
Discipline: Advanced Graphics Summit
Audience Level: All
Format: Lecture
Vault Recording: TBD
Audience Level: All
In this session we will dive into the art feedback for ExDev teams. This talk will break down the flow of feedback from internal to the external team and what might happen during this flow. During this talk we will also dive into the importance of seeing an ExDev team as a whole and how to adjust the way we give feedback so it can be useful and engaging for both artists and managers.
We will look at how the way feedback is given can build trust, open up communication and keep the ExDev art team motivated.

Takeaway

I hope that attendees will come out equipped with a few tips and tricks on giving better feedback to the ExDev teams and most importantly EXDev art team will stop being seen as a faceless monolith.

Intended Audience

Os/ExDev managers/ artists/supervisors. Additionally anyone who wants to give better artistic feeback.