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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Audio Summit: Haptic Design and Implementation of 'Marvel's Spider-Man 2'

Tyler Hoffman  (Sound Designer, Insomniac Games)

Location: Room 3002, West Hall

Date: Tuesday, March 19

Time: 2:10 pm - 2:40 pm

Pass Type: All Access Pass, Summits Pass, Audio Pass - Get your pass now!

Topic: Audio

Format: Session

Vault Recording: Video

Audience Level: All

What does it feel like to be Spider-Man? Sound Designer Tyler Hoffman will provide a high-level overview of haptics, explaining how haptic feedback is designed with audio. Learn about the haptic design of Marvel's Spider-Man 2 and its utilization of Wwise and PlayStation's proprietary haptic synthesizer, Seismix. Understand why the DualSense controller is the perfect tool for delivering a next-gen sensory experience.

Takeaway

A basic level understanding how haptics can be designed and utilized in video games – With examples from Marvel's Spider-Man 2 using Wwise and the DualSense controller.

Intended Audience

Anyone interested in audio and haptics.



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