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March 9-13, 2026
Moscone CenterSan Francisco, CA

Agenda

Boosting Game Retention with Voice, AI & Acceleration (Presented by Tencent Games AI)

Jiayi Chen  (Senior Product Architect, Tencent)
Location: Room 3014, West Hall
Date: Tuesday, March 10
Time: 4:50 pm - 5:20 pm
Pass Type: Festival Pass, Game Changer Pass - Get your pass now!
Audience Level: All
Track: Audio
Vault Recording: Video
Audience Level: All
Tencent Games

In this session, we will introduce GMES, a comprehensive multimedia solution designed to enhance modern gaming experiences. GMES brings together in-game voice chat, security acceleration, and AI-powered capabilities into a single, integrated platform.

You'll learn how these features work together to drive deeper player engagement, improve retention, and deliver a smoother, more immersive user experience throughout the player journey.

We'll also share GMES's developer-first philosophy—highlighting our commitment to early-stage teams through a permanently free version, seamless integration, and an exceptional developer experience that helps studios build, launch, and scale with confidence.

Takeaway

Game developers will learn how Voice AI delivers an advanced feature set—combining in-game voice, security acceleration, and AI-powered capabilities within a unified platform. Attendees will gain insight into driving player engagement and retention, while leveraging a permanently free tier, robust APIs, and scalable architecture designed to support development from prototype to live operations.

Intended Audience

This session is designed for game developers building multiplayer or live-service games who are seeking advanced communication, security, and AI capabilities. It is especially relevant for engineers, technical leads, and indie teams looking to enhance player engagement, optimize performance, and adopt scalable solutions that support rapid development and long-term growth.