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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Bringing Maximum Reality to Vulkan Games (Presented by Samsung)

Jungwoo Kim  (Principal Engineer, Samsung Electronics)

Seunghwan Lee  (Principal Engineer, Samsung Electronics)

Gary Keen  (Senior SW Engineer, Samsung Electronics)

Location: Room 3022, West Hall

Date: Thursday, March 21

Time: 11:30 am - 12:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Topic: Programming

Format: Sponsored Session

Vault Recording: Video

Audience Level: All

Samsung Electronic

GPU DevTech is a game development support program started by Samsung that has been optimizing Vulkan games for better performing and deliver high fidelity graphics with Samsung Galaxy products since 2016.

We cover many modern game optimization techniques like Vulkan, Game scaling and ray tracing with the real game practices and also update about GPUWatch, a performance monitoring tool in Galaxy, and more.


Vulkan optimization tips and skills for Android game dev
Ray tracing capabilities in Vulkan for mobile devices
Game scaling espacially FSR1/2 in Android mobile games
The real game best practices for each optimization, advanced techniques
Better understanding which new features and plan the future GPUWatch will have

Intended Audience

Game developers
Game designers
GPU, chipset vendor or OEM engineers
Just game hard core users

Connecting the Global Game Development Community

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