Agenda
Building and Sustaining a Global Development Team: Lessons in Sustainable Game Production
A globally distributed development model is no longer an option, it's essential for sustainable innovation and long-term business health. In this session, Blind Squirrel Games Founder & CEO Brad Hendricks and VP of Production Steven Sargent share a rare inside look at how their studio has successfully built scalable systems through adoptable processes, tools, and key learnings. Discover how to optimize operations and production to increase velocity without burnout, strengthen cross-cultural collaboration, and maintain quality across every discipline, no matter your studio size.
Takeaway
Attendees will leave with a clearer understanding of how to operationalize a strong distributed model without sacrificing quality or cohesion, build infrastructure for cross-cultural/time zone collaboration, use global bandwidth as a force multiplier, and future-proof their studio/teams against market volatility.
Intended Audience
This session is for studio leaders, producers, and developers interested in building sustainable, high-performing teams across regions. Attendees should have a general understanding of game development workflows, but no advanced technical knowledge is required. The talk is relevant to studios of all sizes exploring global collaboration and long-term operational strategies.