Agenda
Built to Share: How 'Date Everything!'’s Royalty Framework Turned 100+ Performers into Partners
What if every talent in your game had a real stake in the outcome? Date Everything! from Sassy Chap Games didn’t just pay 100+ voice actors day rates, it built a royalty structure that gave talent true backend participation. Instead of a one-and-done transaction, the studio spearheaded a creator-to-audience pipeline where cast members directly benefited from driving awareness, sales, and sustained engagement. With a cast featuring Felicia Day, Matthew Mercer, Troy Baker, and dozens of creator voice talent with substantial platforms, aligning incentives turned hired talent into invested partners.
The result? 725,000 copies sold since June 2025, over a billion earned impressions, and organic promotion that no marketing budget could buy.
Ray Chase (Chief Creative Officer/Co-Founder) and Logan Burdick (COO/Chief Content Officer) will pull back the curtain on this unconventional business model, explaining how they structured deals that benefit both the studio and talent, why traditional work-for-hire models leave value on the table, and how profit-sharing created a virtuous cycle of promotion and engagement.