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March 9-13, 2026
Moscone CenterSan Francisco, CA

Agenda

Case Studies in RTX Ray Tracing Optimization with NVIDIA Nsight Graphics (Presented by NVIDIA)

Jonathan Litt  (Technical Product Manager, NVIDIA)
Louis Bavoil  (Distinguished Engineer, NVIDIA)
Location: Room 3020, West Hall
Date: Wednesday, March 11
Time: 2:50 pm - 3:20 pm
Pass Type: Festival Pass, Game Changer Pass - Get your pass now!
Track: Game & Production Technology
Vault Recording: Not Recorded
NVIDIA

At NVIDIA, Nsight developer tools power daily validation systems that analyze many game titles across a wide matrix of development environments, catching performance regressions and identifying optimization opportunities at scale. This session explores the workflows that make this possible, then zooms in closer to review concrete examples of game optimization problems that required detective work to solve. You'll walk away with techniques to improve your own profiling and optimization workflows, and a deeper insight into the NVIDIA hardware capabilities behind ray tracing and other RTX features.

Takeaway

Attendees will learn about the value provided by the NVIDIA graphics developer ecosystem, and that NVIDIA hardware brings with it a large network of support for shipping games with production needs in mind. This session will provide direct examples for how to accelerate the graphics development process at both the macro and micro level.

Intended Audience

Graphics Programmers, Engine Programmers, Technical Artists, QA Engineers.