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March 9-13, 2026
Moscone CenterSan Francisco, CA

Agenda

Constructing Minietopia from a Micro Perspective: Concept Design and Implementation of 'Animula Nook' (Presented by Tencent Games)

Hong Kang  (Technical Art Lead, Tencent Games)
Xingwen Dong  (Art Director, Tencent Games)
Location: Room 2024, West Hall
Date: Monday, March 9
Time: 2:50 pm - 3:20 pm
Pass Type: Festival Pass, Game Changer Pass - Get your pass now!
Audience Level: Entry-Level
Track: Game & Production Technology, Visual Development
Format: Partner Developer Summit
Vault Recording: Video
Audience Level: Entry-Level
Tencent Games

The artists behind Animula Nook, a cozy Lilliput fantasy life simulation, will share the visual design and technical solutions they employed to construct a believable, warm, and healing micro-world.

This session is divided into two parts: how to achieve an authentic and convincing micro-scale perception, and how to effectively convey a sense of warmth and comfort through visual design.

Attendees will gain insights into the team's intricate micro-visual and player interaction designs, as well as the cost-effective technical implementations used. Furthermore, the talk will cover the stylized rendering of various hair and fuzzy materials, and the high-fidelity implementation solutions across different gaming platforms.

Takeaway

Attendees will learn how a cross-platform stylized cartoon-rendered game was conceptually designed around a Lilliput fantasy theme, and how tailored visual implementation solutions were developed for different platforms.

Intended Audience

The intended audience includes Technical Artists, Environment Artists, and Character Artists, as well as anyone interested in stylized game visual design or practical rendering technical solutions. The session requires no specific prerequisite knowledge.