Agenda
Constructive Destruction: Fusing Voxel Tech and 3D Action Platforming in 'Donkey Kong Bananza'
Oh, Banana! Developers Kenta Motokura and Tatsuya Kurihara discuss how they brought Donkey Kong gameplay into 3D with the Donkey Kong Bananza game on the Nintendo Switch 2 system. Stemming from their experience developing Super Mario Odyssey, the developers will peel back the layers of their game design approach for Donkey Kong Bananza and dig into how DK's action-platforming world incorporates voxel technology and destruction-based gameplay where virtually everything in sight can be destroyed.
Takeaway
Attendees will discover how the development team created a 3D action-platforming Donkey Kong game that fuses voxel technology with destruction-based gameplay for Nintendo Switch 2. They'll also gain valuable insights into designing a game world where virtually everything in sight can be destroyed.
Intended Audience
Whether you're a game developer or want to become one, this talk will provide you with insights from the development team behind the Donkey Kong Bananza game and their approach to creating a 3D action-platforming Donkey Kong game on Nintendo Switch 2.