Agenda
Crafting the Core Sonic Identity of 'Battlefield 6': From Concept to Execution
This talk outlines the process of defining the audio vision for Battlefield 6 by learning from the franchise's past, refining its identity, and evolving it for the game's sound. We'll showcase our progress and the challenges faced during production, highlighting lessons learned for future projects. Gameplay examples will demonstrate enhancements in core audio features, like believable acoustics and a gritty soundscape, balancing immersion with gameplay readability. Additionally, we'll introduce new tools and features supporting this vision.
The talk also highlights challenges in building a new audio team, focusing on nurturing team culture while creating a new title intended to be a return to form. Examples will show how simple yet impactful implementations were combined with complex new tech, deciding between using smoke and mirrors or simulation methods, and employing dynamic mix techniques for readability amidst the chaos of the battlefield.
Takeaway
The talk covers building Battlefield 6's audio identity across global teams, creating an immersive soundscape, refining audio direction and examples of how to execute on a raw, gritty and believable war soundscape in a modern, competitive shooter. It touches on sound design and recording techniques, team collaboration and overall mix.
Intended Audience
This talk is aimed at game audio developers, junior to senior with an interest in how to craft loud and complex soundscapes. A basic knowledge in video game audio is beneficial.