Agenda
Creating a Strategic Vision and Bringing it to Life
Kristie Fisher (Sr. Director of Research, PlayStation Studios, Sony Interactive Entertainment)
Pass Type:
Festival Pass, Game Changer Pass -
Get your pass now!
Track:
Career, Production & Team Leadership
Audience Level:
Intermediate
Format:
Lecture
Vault Recording: TBD
Audience Level: Intermediate
Having a new game idea or seeing organizational opportunities at your studio that no one else sees is a superpower.
However, that superpower is wasted if you can't build support for your vision and drive it into reality. How to do that is a key element of leadership that no one teaches you, especially in the games industry where formal leadership & management training are often lacking as you progress in your career.
Building from my popular 2025 GDC Talk Three Mindset Shifts to Lead World-Class Teams, this talk will provide practical guidance for driving change at your organization, whether related to creative direction, business strategy, policy, culture, or process.
However, that superpower is wasted if you can't build support for your vision and drive it into reality. How to do that is a key element of leadership that no one teaches you, especially in the games industry where formal leadership & management training are often lacking as you progress in your career.
Building from my popular 2025 GDC Talk Three Mindset Shifts to Lead World-Class Teams, this talk will provide practical guidance for driving change at your organization, whether related to creative direction, business strategy, policy, culture, or process.
Takeaway
A framework for thinking about how to create a vision – whether creative or organizational - and bring it to life.
Templates & tools for documenting your idea, identifying and influencing key stakeholders, and effectively communicating it.
Templates & tools for documenting your idea, identifying and influencing key stakeholders, and effectively communicating it.
Intended Audience
This talk is intended for mid-late career individuals.