Agenda
DirectX: Bringing Console-Level GPU Tools to Windows (Presented by Microsoft Xbox)
Join the DirectX team and our GPU hardware partners as we announce new cutting-edge tooling features in DirectX, PIX, and more – all with the goal of helping you make great, reliable, and performant DirectX games on Windows.
The talk will introduce major new DirectX features to help you with the biggest pain points of PC graphics development today. We will give you unprecedented insight into the ambitious GPU tooling work that is happening across the industry, both today and in the future. We will show the biggest wave of new features to come to PIX on Windows in its 10-year history. And our hardware partners will join us to showcase our joint collaborations - to DirectX, to PIX, and to the wide range of other GPU tools available on Windows today.
Takeaway
Attendees will learn about a wide range of new GPU tooling features that we have been building with our hardware partners. They will learn how these tools can help them create great, reliable and performant DirectX games on Windows.
Intended Audience
This session is for anyone who is interested in learning about brand new features coming to DirectX, that will help them or their colleagues solve some of the most painful challenges in PC GPU programming today.