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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Educators Summit: Game Educators Soapbox

Timothy FitzRandolph  (Instructor, Art Center College of Design)

Michael John  (Associate Teaching Professor, UC Santa Cruz)

Josephine Baird  (Lecturer, Uppsala University Department of Game Design)

Sonia Michaels  (Career Development Coach / Consultant, Independent)

Sanjay Madhav  (Associate Professor of Practice, University of Southern California)

Location: Room 3014, West Hall

Date: Tuesday, March 19

Time: 5:30 pm - 6:30 pm

Pass Type: All Access Pass, Summits Pass - Get your pass now!

Topic: Educators

Format: Session

Vault Recording: Video

This session consists of a series of enlightening, opinion based microtalks as given by veteran educators and game scholars. Experience different perspectives on topics including: teaching while trans, ethical game cloning, a passionate take on leaving game education, the problem of students not playing enough games, and career communication as an entree not a side dish, as presented by this cast of colleagues: Josephine Baird (Uppsala University), Timothy FitzRandolph (Walaber Entertainment), Michael John (UC Santa Cruz), Sanjay Madhav (University of Southern California), and Sonia Michaels (DigiPen).


Attendees will get plenty of food for thought about opportunities and issues that are on the minds of their colleagues.

Intended Audience

Any game educator should find this session thought provoking and worth attending for the conversations and connections it inspires.

Connecting the Global Game Development Community

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