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March 9-13, 2026
Moscone CenterSan Francisco, CA

Agenda

Experimental Games Showcase

Andrea Lucco Borlera  (Director/Developer, Independent)
Andy Wallace  (Designer, Hypnogenesis)
Allen Riley  (Designer, Hypnogenesis)
Laureline Chiapello  (Game Design Professor, NAD-UQAC (Université du Québec à Chicoutimi))
Isaac Cohen  (Artist, Cabbibo)
Nathan Leigh  (Co-Founder, cirqueSaw)
Nicole Orabona  (Co-Founder, cirqueSaw)
Tristan Hilaire  (Designer, KMLO)
Carol Mertz  (Game Designer, Independent)
Stefano Sanitate  (Senior Gameplay Programmer, Santa Ragione)
Liz Ryerson  (Writer/Musician/Podcaster/Game Designer, Independent)
Cí Malone  (Developer, The Crayon Eating Company)
Bjarke Alexander Larsen  (Narrative Designer, Researcher, Independent)
Mark LaCroix  (Director, Noble Robot)
Cory O'Brien  (Designer, Independent)
Tommy Maranges  (Designer, Independent)
Hanwen Xu  (Game Spitter, Games for my Computer LLC)
Hatim Benhsain  (Game Dreamer, Games for my Computer LLC)
Ben Landon Elliot  (Game Dev/Tech Artist, Bonk Interactive)
Location: Room 2006, West Hall
Date: Friday, March 13
Time: 12:30 pm - 2:30 pm
Pass Type: Festival Pass, Game Changer Pass - Get your pass now!
Audience Level: All
Track: Culture & Sustainability
Format: Special Event
Vault Recording: Video
Audience Level: All

The Experimental Game Workshop Showcase, which featured games like 'Baba Is You', 'The Longing', 'Braid', 'Untitled Goose Game' and 'Katamari Damacy', is back for its 24th year at GDC! In this fast-paced, game-packed session, panelists will showcase a selection of surprising and intriguing prototypes made by innovation-minded game developers from all over the world. By demonstrating games that defy conventions and traditions in search of new genres and ideas, this session aims to ignite the imagination of all game makers. Come see what's happening in the world of Experimental Games, and be inspired!

Intended Audience