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March 9-13, 2026
Moscone CenterSan Francisco, CA

Agenda

From Developer to Publisher: The Benefits of a Japanese Studio's Decision to Pursue Small-Scale Projects

Taichiro Miyazaki  (Vice President, CyberConnect2 Co.,Ltd.)
Location: Room 3005, West Hall
Date: Thursday, March 12
Time: 3:10 pm - 4:10 pm
Pass Type: Festival Pass, Game Changer Pass - Get your pass now!
Audience Level: Entry-Level
Track: Independent Development, Business Strategy
Format: Lecture
Vault Recording: Video
Audience Level: Entry-Level

Game development has become larger in scale of late, requiring more manpower and longer project spans. As a result, young game creators who join mid-to-large studio are finding it harder to obtain the full scale of experiences they need, and studios are facing more challenges to train the next generation of game creators.

One of the reasons CyberConnect2, a well-established game development studio in Japan, decided to undertake a self-publishing project was to counter this issue. Fuga: Melodies of Steel was born to help provide a wide range of experiences to newer developers.

This session will introduce the problems encountered and knowledge gained for using self-publishing as a training tool.

Takeaway

・The advantages for development studios to undertake small-scale projects
・Problems and solutions encountered when using small-scale projects to train development staff
・Tips and tricks for self-publishing

Intended Audience

Game industry professionals who focus on growth and the training of personnel, development studios currently considering self-publishing projects, and independent developers.