Agenda
G.A.N.G. Music Demo Derby
Nick Hartman (Audio Producer, Game Audio Network Guild)
Pass Type:
Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass -
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Track:
Audio
Audience Level:
All
Vault Recording: TBD
Audience Level: All
The G.A.N.G. Music Demo Derby puts real composer reels in front of the people who hire for games. Composers bring examples of their work, and a panel of audio directors, composers, and music supervisors reviews them live, giving candid, constructive feedback on what works, what doesn't, and why. Attendees hear what decision-makers listen for in the first moments of a reel, how to order cues for impact, how production quality and genre fit influence hiring, and why strong writing can still get passed over. Whether attendees are composing their first game score, pitching for new projects, or hiring a composer, they leave with practical guidance drawn directly from the panel's reactions to real work.
Takeaway
Attendees hear audio directors and composers react to real music reels in real time, learning how cue order shapes first impressions, how mix and mockup realism affect perceived skill, and how to show genre fit and adaptive scoring ability to hiring studios.
Intended Audience
This session is for composers at any career stage, as well as audio directors, music supervisors, and producers who hire composers. Students and composers moving into games from film or TV also benefit. No prerequisite knowledge is required, though basic familiarity with composer reels helps.