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March 9-13, 2026
Moscone CenterSan Francisco, CA

Agenda

How I Raised X Million

Nicole Lazzaro  (CEO and Founder, XEODesign)
Jenny Xu  (CEO, Talofa Games)
Lauren Frazier-Silva  (Co-Founder/Fmr CTO, Ramen VR)
Location: Room 3018, West Hall
Date: Monday, March 9
Time: 1:50 pm - 2:50 pm
Pass Type: Festival Pass, Game Changer Pass - Get your pass now!
Audience Level: All
Track: Business Strategy, Independent Development
Format: Panel
Vault Recording: Video
Audience Level: All

With the industry in flux, founding studios is harder than ever. From the rapidly changing funding landscape, to studio closures, to new tech and tooling, to new player patterns of Gen A growing up on Roblox and Fortnite it's hard to know how to succeed. Join our rockstar panel of game studio founders who beat the odds to raise a combined total of over $40 Million to date. From navigating investor pitches (and "push back") to building investor trust and overcome knee-jerk reactions to balancing creative vision with business realities, these microtalks and panel offers candid stories and practical strategies for turning bold ideas into thriving studios. We will hear hard-earned lessons from the game studio founders, successes as well as failures. Whether you're an aspiring founder or an established game developer looking to scale, this conversation will arm you with the inspiration and tactics to secure capital and bring your studio to life.

Takeaway

Attendees learn the importance of having a well thought out Growth and Financial plan to support a great product - it's more than being passionate about games and a big idea. When to turn down investment. How to find investment in unexpected places. What role technical founders have in fundraising.

Intended Audience

Aspiring founders and experienced developers looking to scale their game studios. Founders wanting to know more about the tradeoffs, critical success factors, and detailed tips about the funding journey. As well as investors and VC's wanting to understand the founder's journey.