View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view session and speaker details for the 2024 Game Developers Conference. New sessions are regularly added leading up to GDC, and all dates and times will be announced about 4 weeks before the event. Once live, you will be able to build your schedule with the GDC Mobile App.
Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Grant Shonkwiler (Leadership Coach & Consultant, Shonkventures)
Saffron Bolduc-Chiong (Creative Director, Kitten Cup Studio)
Yesenia Cisneros (Lead Producer, Jar of Sparks)
Jessica Klyne (Executive Producer, IP Development, Blackbird Interactive)
Zoe Curnoe (Studio Director , Timbre Games)
Pass Type: All Access Pass, Core Pass - Get your pass now!
Topic: Production & Team Leadership
Format: Session
Vault Recording: TBD
Audience Level: Advanced
Join four industry leaders as we explore leadership in four quick 10 minute microtalks. This years talks will cover: Studio Culture, The Artist-Art Director-Creative Director Pipeline, Leading with Empathy: Finding the Balance Between Being Human and a Leader, and Cross Discipline Equality: How to Generate Innovative Ideas and Solutions.
Audiences will take away the following learnings: how to maintain culture while rapidly scaling, how the creative pipeline works, how to be an empathetic leader and how to apply that in a production environment, and methods to help foster cross-discipline equality to foster innovative.
This talk is designed for people in any leadership role working in games.