Agenda
Leadership Working at the Heart of the Team 2027
Grant Shonkwiler (Leadership Coach & Consultant, Shonkventures LLC)
Veronica Peshterianu (COO, System Era)
Justin Anderson (Lead Narrative Designer, Magic Tavern)
Kasey Mulot (Line Producer, 37Degrees Studio)
Benjamin Schwartz (Senior Narrative Designer, Microfun)
Pass Type:
Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass -
Get your pass now!
Track:
Production & Team Leadership
Audience Level:
All
Format:
Microtalks
Vault Recording: TBD
Audience Level: All
There is a critical facet of game development that needs exploring: the emotional and elusive feel of being a great leader. In order to maintain the health of a project the leader must have their finger firmly on the pulse of the team and be able to diagnose situations that often call for drastically different solutions. In this session we will investigate multiple facets of leadership skills and share specific situations that we have encountered throughout our careers and how leaders skills have saved the team and shipped awesome games. This years focus is on learnings from other jobs including: Camp Counselor, Guild Leader, Submariner, and Pilot.
Takeaway
Attendees will gain an increased knowledge and understanding of how to use the soft skills a leader has, and how focusing on their team will make their games more successful. This will be covered through practical examples and discussion.
Intended Audience
The target audience is leaders with 4+ years experience in the games industry. It will also be valuable for new leaders/producers/project managers and disciplinary leads.