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March 9-13, 2026
Moscone CenterSan Francisco, CA

Agenda

Neural Graphics in Practice for Next-Gen Game Development (Presented by Arm)

Sergio Alapont Granero  (Principal Software Engineer, Arm)
Willen Yang  (Senior Software Technology Manager, Arm)
Location: Room 2011, West Hall
Date: Tuesday, March 10
Time: 12:45 pm - 1:45 pm
Pass Type: Festival Pass, Game Changer Pass - Get your pass now!
Audience Level: Intermediate
Track: Game & Production Technology
Format: Partner Developer Summit
Vault Recording: Video
Audience Level: Intermediate
ARM

Part 1 – Sergio Alapont (Arm)

In this talk, we present the rendering pipeline behind Sumo Digital's new mobile case study featuring fully ray-traced lighting. We explain how we are pushing real-time performance on mobile hardware by combining aggressive pipeline engineering with Arm's neural rendering technologies, including neural super-resolution, neural denoising, and neural frame-rate upscaling.

Part 2 – Willen Yang (Arm)

Game development is entering a new era where AI-driven rendering and neural techniques redefine performance and visual fidelity. Arm's Neural Graphics SDK (NG SDK) brings advanced neural-based rendering, denoising, and super-resolution capabilities to game engines, enabling developers to achieve desktop-quality graphics on mobile and edge devices without sacrificing frame rates.

Takeaway

Part 1 – Sergio Alapont (Arm)

The session covers how the frame is structured, how we budget GPU time to sustain 60 Hz, and how we validate performance in the absence of final hardware. We'll also dig into practical lessons learned while bringing ray-traced lighting and neural graphics to a mobile production environment—what worked, what didn't, and where the real bottlenecks were.

Part 2 – Willen Yang (Arm)

This session introduces Arm’s neural graphics SDK architecture, Unreal Engine plugins built on the NG SDK, and the IQ improvements enabled by real content and practical workflows. Learn how to leverage neural graphics to optimize rendering pipelines, reduce GPU load, and deliver stunning visuals across diverse platforms. We showcase real-world examples, performance benchmarks, and best practices for deploying neural rendering in production titles.