Agenda
Page to Booth: Table-Reading and Performance Recording Live Demo
One of the biggest challenges in development is knowing when your game's script is ready for that final recording and implementation in the game. A scene can look great on the page but fall flat once you hear it from your actor's mouths – what then? Too often script issues are surfaced late in the process, when fixes would be rushed, prohibitively expensive, or creatively compromised. This session proposes a practical, hands-on solution: teaching teams how to "beta test" their scripts collaboratively, utilizing the entire pipeline of writers, actors, directors and developers. Complete with a live script-reading demonstration by renowned game actors, this original session demystifies the performance pipeline, strengthens cross-disciplinary trust, and equips developers with a practical method to ensure that what looks good on paper also sounds great out loud.