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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Real-Time Content Creation with Path Tracing Visuals in UE5 (Presented by NVIDIA)

Richard Cowgill  (RTX Unreal Engine Evangelist, NVIDIA)

Homam Bahnassi  (DevTech Technical Artist, NVIDIA)

Location: Room 3022, West Hall

Date: Thursday, March 21

Time: 12:45 pm - 1:45 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Topic: Visual Arts

Format: Sponsored Session

Vault Recording: Not Recorded

Audience Level: All


The session presents RTX features and how they impact content creation in UE5. We will cover technical aspects of real-time path-traced direct lighting and how it is leveraged with Lumen enhancements and optimizations to obtain fully dynamic scenes.


Using the UE5 NVRTX branch in real production environments to create fully dynamic scenes with path-tracing visuals while considering performance and raster workflows.

Intended Audience

Artists/Designers/Tech Artists

Connecting the Global Game Development Community

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