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March 9-13, 2026
Moscone CenterSan Francisco, CA

Agenda

Soft Skills for Devs of All Disciplines

Camille Kay  (Technical Artist, Developer Relations, Epic Games)
Location: Room 2018, West Hall
Date: Tuesday, March 10
Time: 4:30 pm - 5:30 pm
Pass Type: Festival Pass, Game Changer Pass - Get your pass now!
Audience Level: All
Track: Career, Visual Development
Format: Lecture
Vault Recording: Video
Audience Level: All

Soft skills are a key part of working with a team in our highly-collaborative industry, but they're often taught indirectly and on-the-job. In this session, we demystify expectations and explore these skills in the context of a work product's lifecycle: from understanding the heart of the work, to managing stakeholder expectations, communicating with teammates, highlighting your contributions, and more. It's focused on context, communication, consideration, and industry-specific tips that will hopefully make it easier and more enjoyable to work together on what we're passionate about.

Takeaway

Attendees will leave this session with actionable ideas for expanding and strengthening their ever-transferrable soft skills toolset to bolster their craft and careers.

Intended Audience

This session is for developers of all specialties and levels. Whether you're a junior engineer or senior artist, a hands-on maker or people manager, a social butterfly or the quiet type, this session has something for you.