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March 9-13, 2026
Moscone CenterSan Francisco, CA

Agenda

Supercharging Godot Development: Rapid Path Tracing Integration with Cursor (Presented by NVIDIA)

Leroy Sikkes  (Senior Developer Technology Engineer, NVIDIA)
Location: Room 3020, West Hall
Date: Wednesday, March 11
Time: 12:45 pm - 1:45 pm
Pass Type: Festival Pass, Game Changer Pass - Get your pass now!
Track: Game & Production Technology
Vault Recording: Not Recorded
NVIDIA

Learn how AI coding assistants can accelerate complex engine work—not the theory of path tracing, but the process of adding it. We’ll show how iterative design docs, AI-guided refactors, and custom helper tools (Jira/Git integrations, debugging utilities) enabled one part-time engineer to deliver a major rendering feature quickly. You’ll leave with practical workflows, prompt patterns, and realistic expectations of AI’s strengths and limits.

Takeaway

Attendees will learn how AI coding assistants can accelerate complex engine work. You'll leave with practical workflows, prompt patterns, and realistic expectations of AI's strengths and limits.

Intended Audience

Engine Programmers