View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.
You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Jeff Hanna (Senior Tools Programmer, NVIDIA)
Location: Room 308, South Hall
Date: Thursday, March 21
Time: 5:30 pm - 6:30 pm
Pass Type: All Access Pass, Core Pass - Get your pass now!
Topic: Visual Arts
Format: Roundtable
Vault Recording: Not Recorded
Audience Level: All
The role of a technical artists has grown from a clean-up artist and data wrangler to someone who is in charge of complex content creation pipelines and asset tracking systems. Increasingly, the lines between programmer and artist are blurring for technical artists. Tool creation, scripting, shader creation, working with both programmers and artists, and managing workflow are all skills required of a modern technical artist. This roundtable brings together technical artists from across the industry to share their knowledge, experiences, and tips for being the best at their jobs.
Participants will learn what common skills effective technical artists share and how to apply those skills to their specific company. Participants will leave with a better understanding of tech art and the value it will bring to their projects.
This roundtable is open to technical artists who strive daily to improve workflow, increase efficiency, and maintain art production pipelines. Artists and programmers are welcome too, as their thoughts and expectations will help define the roles of all technical artists.