GDC Festival of Gaming is part of the Informa Festivals Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

March 9-13, 2026
Moscone CenterSan Francisco, CA

Agenda

Test Like the Top Studios: Actionable Player Insights in 60 Minutes (Presented by PickFu, Inc.)

Heather De Bernardi  (Director of Product, Growth, Scopely)
Location: Room 2011, West Hall
Date: Wednesday, March 11
Time: 10:10 am - 11:10 am
Pass Type: Festival Pass, Game Changer Pass - Get your pass now!
Audience Level: All
Track: Product Management
Format: Workshop
Vault Recording: Video
Audience Level: All
PickFu

Bring your laptop and get real player feedback on your game elements in this interactive workshop led by Heather De Bernardi, Director of Product, Growth at Scopely. Learn how leading studios use PickFu to validate game mechanics, app store assets, art styles, new markets, and more. You'll walk away with practical workflows, fresh insights, and a clear framework for incorporating fast player feedback into your own development process.

Takeaway

Attendees will run free PickFu consumer research tests during the session and walk away with real audience insights on their game concepts, designs, marketing, and more. They'll also gain practical workflows, tips, and best-practice testing methods they can immediately bring back to their teams.

Intended Audience

Anyone can benefit from data-driven game insights – but this session will be especially helpful for product managers, design teams, live ops, and marketing.