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March 1-5, 2027
Moscone CenterSan Francisco, CA

Agenda

The Black Designer's Dilemma

Carl Varnado  (Creative Director, Rancho Solano Preparatory School)
Pamela Iluore  (Senior Product Manager, Sony Playstation)
Jarory DeJesus  (Founder, Coquito Games)
Evan Narcisse  (Senior Writer, Brass Lion Entertainment)
Jabari Ali  (Founder, Plus Arcade)
Kim Belair  (Co-Founder, Sweet Baby Inc)
Pass Type: Academic Pass, Festival Pass, Game Changer Pass, Indie Pass, Start-Up Pass - Get your pass now!
Track: Culture & Sustainability, Production & Team Leadership
Audience Level: All
Format: Panel
Vault Recording: TBD
Audience Level: All
The Black Designer's Dilemma" is a scenario-based panel that explores the real challenges Black game developers face navigating the intersection of creativity, culture, and professional survival. Drawing on lived industry experience, panelists work through realistic situations that arise in studios and on development teams every day examining not just what these moments feel like, but what skilled practitioners actually do when they encounter them. The session is structured to be honest, specific, and immediately applicable, that has historically generated some of the most substantive conversation in the room. This is a session for anyone who makes games or works alongside the people who do.

Takeaway

Attendees leave with practical strategies for navigating the complex professional and creative situations that arise when identity, culture, and game development intersect and a clearer sense of how to act decisively when those moments arrive in their own studios and on their own teams. Management

Intended Audience

This session is relevant to game developers and studio professionals at all levels and across all backgrounds. No prerequisite knowledge is required. The content is most valuable to those who have experienced these situations firsthand, and to those who want to better understand what their colleagues navigate every day.