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March 9-13, 2026
Moscone CenterSan Francisco, CA

Agenda

The Future of Fair Play: What AI Means for Multiplayer Games Over the Next Five Years (Presented by Community Clubhouse)

Andrew Hogan  (Chief Revenue Officer, Intorqa)
Phillip Koskinas  (Director of Anti-Cheat, Riot Games)
Kyle Boerstler  (Senior Manager, Machine Learning, Activision)
Location: Esplanade 158, South Hall
Date: Tuesday, March 10
Time: 12:45 pm - 1:45 pm
Pass Type: Festival Pass, Game Changer Pass - Get your pass now!
Audience Level: All
Track: Game & Production Technology, Design
Format: Panel
Vault Recording: Video
Audience Level: All
Community Clubhouse

The games industry is entering a period of rapid change, and AI is reshaping both sides of the fight against cheating. Cheat developers are already using AI to mimic human behavior, mask suspicious patterns, and automate entire cheat operations at scale. In response, studios and security partners are deploying AI-driven systems to detect non-human and unfair play faster, earlier, and with greater precision.

This session explores how AI is redefining the battle for fair play, what the next generation of cheating threats is likely to look like, and how studios can stay ahead of them without resorting to intrusive systems that undermine player trust or experience.

Takeaway

- How AI-driven cheating makes detecting cheats harder and poses a real threat to multiplayer games
- The pressure this puts publishers, particularly smaller ones, under to keep up
- The critical balance between protection and player privacy
- New expectations from regulators and platform holders

Intended Audience

The intended audience for this talk is game industry professionals who are currently in a leadership or decision making role in game development or interested in learning more about how AI can both help protect the player experience, as well as potentially harm it.