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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Unity Developer Summit: Unity 6 and Beyond: A Roadmap of Unity Engine and Services (Presented by Unity)

Andrew Bowell  (Senior Director, Product Management, Unity Technologies)

Mathieu Muller  (Technical Product Manager, Unity Technologies)

Diana Kalenova  (Senior Director, Product Management, Unity Technologies)

Tara A. Lexis  (Director, Product Management, Unity Technologies)

Laurent Gibert  (Director of Product Management, Unity Technologies)

Simon Elliston Ball  ( Director, Product Management, Unity Technologies)

Location: Room 3022, West Hall

Date: Monday, March 18

Time: 9:30 am - 10:30 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Topic: Programming

Format: Sponsor Developer Summit

Vault Recording: Video

Audience Level: All

Unity3D

This is the can't-miss session of GDC 2024. Join Unity to discover the latest developments in the Unity Engine and how they're supported through additional tools and services to maximize your creative freedom and efficiency, while enabling you to produce gorgeous, immersive games that will wow players over and over.

In just an hour, we show you how to achieve fantastic graphics fidelity and flexibility through rendering pipelines, shader/VFX Graph, and AI tools like Muse. In addition, with new tools like Multiplayer Center and Multiplayer Playmode, you get a head start on streamlining your multiplayer development. And of course we haven't forgotten that a lot of you work in teams, so learn about some great collaboration tools such as Unity Cloud (with Azure) and Muse project-aware chat. Finally, we know it's all about platform reach – so we have you covered there, too.

Takeaway

Attendees learn that Unity is continuing to innovate and build on the Unity Engine that thousands of creators have used to reach players all over the world. While Unity 2022 LTS had a great focus on performance with DOTS, see how Unity 6 adds to that with huge leaps in graphical fidelity and many more advances to come.

Intended Audience

Developers and creators who want to make sure they are maximizing their productivity when using Unity, plus game creators who are evaluating their next game-technology choice.



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