Agenda
'World of Warcraft' Rendering Through the Years
Jason Scott (Lead Software Engineer, World of Warcraft – Graphics/Engine, Blizzard Entertainment)
Engin Cilasun (Principal Software Engineer, World of Warcraft – Graphics/Engine, Blizzard Entertainment)
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Track:
Programming, Visual Art
Audience Level:
All
Format:
Lecture
Vault Recording: TBD
Audience Level: All
World of Warcraft innovated in multiple graphics programming arenas to bring new capabilities to the Art team, allowing for enhancements to its visual style, building upon its legacy and setting it up for the future.
Takeaway
Inspiration by the history of WoW graphics and continued innovation after 20+ years.
Intended Audience
Graphics programmers and artists