GDC Festival of Gaming is part of the Informa Festivals Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

March 9-13, 2026
Moscone CenterSan Francisco, CA

Agenda

Xbox Partner Panel: Maximizing Discovery and Reaching Beyond for the Next 25 Years of Play (Presented by Microsoft Xbox)

Xalavier Nelson Jr  (Studio Head, Strange Scaffold)
Andrea Rene  (Panel Moderator, Vivrato)
Matt Jeffery  (Chief Strategy Officer, Rebellion)
Marcus Morgan  (VP, Operations, Obsidian Entertainment)
Location: Room 2009, West Hall
Date: Thursday, March 12
Time: 11:30 am - 12:30 pm
Pass Type: Festival Pass, Game Changer Pass - Get your pass now!
Audience Level: All
Track: Game & Production Technology
Format: Lecture
Vault Recording: Not Recorded
Audience Level: All
Microsoft Xbox

Hundreds of games launch every week, making discovery one of the most consequential and least understood challenges in game development today. This session brings together developers who've successfully launched on the Xbox ecosystem across 25 years—from AAA and third-party studios to indie and emerging creators—to share practical lessons on increasing visibility, reaching players, and sustaining engagement. Panelists will discuss how discovery works on Xbox today, how features such as Game Pass and Xbox Play Anywhere impact audience growth across console, PC, and cloud, and how developers can align creative and business decisions to maximize reach without compromising their vision. Attendees will leave with actionable insights they can apply to platform strategy, launch planning, and long-term player engagement as Xbox continues to support creators in the next 25 years of play.

Takeaway

Attendees will leave with a better understanding on how to build player-first experiences that will in turn enable better discoverability in an increasingly crowded market. This session offers advice and insights from a range of game creators that will provide attendees with an inside look at how to leverage the Xbox ecosystem to reach new audiences.

Intended Audience

Game developers—especially creative directors, producers, and studio leads—focused on launch strategy, discovery, and audience growth.