Agenda
Your Festival lineup starts here. Browse and filter by Pass Type, Track, Format, Audience Level, and (new this year) Tags!
Mar 11 Wednesday | 9:45 am
Location: South Hall Lobby, Moscone Center
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Special Event
Format:
Special Event
Mar 11 Wednesday | 10:00 am
Location: Booth 1765, South Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Career
Location: Podcast Studio, GDC Commons
Pass Type:
Festival Pass, Game Changer Pass
Track:
Special Event
Format:
Special Event
Location: Tabletop Free Play & Playtesting Lounge, West Hall Level 3
Pass Type:
Festival Pass, Game Changer Pass
Track:
Special Event
Format:
Special Event
Mar 11 Wednesday | 10:10 am
Location: Room 3020, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Track:
Game & Production Technology
Sponsor Speaker: Jason Ronald (Microsoft Xbox)
Location: Room 3001, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Game & Production Technology
Sponsor Speakers: Allan Schaffer (Apple), Alexey Vinogradov (Apple), Rich Forster (Apple), Charlyn Keating (Apple)
Location: Room 3014, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Game & Production Technology, Production
Format:
Lecture
Sponsor Speakers: Val O'Donnell (Google Play), Simon Cooke (Google Play), Steven Moreland (Google Play), Mark Dochtermann (Google), Emil Kjæhr (Funday Games)
Location: Room 2009, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Game & Production Technology
Format:
Panel
Sponsor Speaker: Heather De Bernardi (Scopely)
Location: Room 2011, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Product Management
Format:
Workshop
Sponsor Speaker: Chris Pruett (Meta)
Location: Room 2020, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Track:
Game & Production Technology
Format:
Lecture
Mar 11 Wednesday | 10:30 am
Location: Room 301, South Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Culture & Sustainability
Format:
Roundtable
Location: Room 3004, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Design
Format:
Lecture
Location: Room 207, South Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
Intermediate
Track:
Culture & Sustainability, Business Strategy
Format:
Forum
Speaker: Greg Mc Guinness (University College London)
Location: Room 304, South Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Culture & Sustainability, Career
Format:
Forum
Speaker: Phillip Black (Game Economist Consulting)
Location: Room 2016, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
Intermediate
Track:
Business Strategy
Moderator: Nick Hartman (Sound Lab)
Location: Room 2018, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Narrative & Performance, Audio
Format:
Special Event
Speakers: Nina Kim (Rare Ltd), Ziz Simoens (Warcradle Studios), Ben Sabin (Unskippable Dialogue), Jefferey Sparks (Mythwright)
Location: Room 215, South Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Design, Team Leadership
Format:
Workshop
Location: Indie & Education Stage, South Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Narrative & Performance
Format:
Microtalks
Speaker: Rez Graham (Independent)
Location: Room 3011, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Culture & Sustainability, Team Leadership
Format:
Workshop
Speaker: Rebekah Saltsman (Finji)
Location: Room 2010, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Independent Development, Business Strategy
Format:
Lecture
Speakers: Adam Myhill (Black Eye Technologies), Erin Olorenshaw (Pull Focus Consulting), Cory Williams (Daydream Studios), Nick Romick (RetroPixel Digital)
Location: Room 3018, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Narrative & Performance, Game & Production Technology
Format:
Microtalks
Location: Festival Stage, South Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Culture & Sustainability
Format:
Fireside Chat
Speaker: John Kolencheryl (Schell Games)
Location: Room 2001, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
Intermediate
Track:
Game & Production Technology, Design
Format:
Lecture
Location: Room 2003, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Audio
Format:
Lecture
Speakers: Cole Wehrle (Leder Games/Wehrlegig Games), Tom Lehmann (Independent), Jon Perry (Quibble Media, LLC), Bryan Bornmueller (Asmodee), Geoff Engelstein (Mind Bullet Games)
Location: Room 3016, West Hall
Pass Type:
Festival Pass, Game Changer Pass
Audience Level:
All
Track:
Special Event, Design
Format:
Special Event