Speakers
Find a full list of this year's GDC Festival of Gaming speakers here.
Nikky Armstrong, Technical Director, Perfect Garbage
Nikky has 15 years' experience as a Software Engineer across vastly different industries. She started her career in Australia, building proprietary games engines for non-games applications, such as mining simulation. In 2020, she was given the opportunity to move to the UK and take a position as Senior AI Programmer with Ubisoft Reflections. Since then, she has held remote positions in both AAA and Indie studios. She is currently the Technical Director at Perfect Garbage working on Grave Seasons. She is a confident and engaging public speaker, having had the opportunity to speak at multiple conferences in the UK and abroad. She is a self-proclaimed Test Driven Development evangelist, ever since her university research project focused on applying unit tests to The Legend of Zelda: Link's Awakening. She now enjoys applying the knowledge she has gained over the years to new projects, ensuring they are built to be tested!