View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Andy Ashcraft started designing games when he discovered D&D in the early 80’s. He landed his first professional videogame design gig in 1994 after running a 60+ player LARP based on the ‘Sandman’ comic books. One can find his work on a wide variety of systems and platforms, from CD-ROM, Dreamcast, PS2, PS3, Wii, Gameboy, iOS, and table-top. He freelances through game design company, Giantsdance Games Inc, and also teaches game design and interactive narrative at New York Film Academy.