View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.
You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Marc LeBlanc (Senior R&D Software Engineer, Riot Games)
Stone Librande ( Senior Designer, Riot Games)
Marcus Montgomery ( Design Director, Xbox Game Studios Publishing)
Andy Ashcraft ( Game Designer / Instructor, Giantsdance Games / NYFA)
Jeb Havens ( Game Designer, Jeb Havens Games)
Eleanor Todd ( Founder, Orange Monkey Games)
Samuel Villanueva ( Game Designer / Owner, Villains Creative)
Geoff Marsi ( Sr. Manager, Technical Game Design , Riot Games)
Kellee Santiago ( Executive VP Game Development (PC/Console), E-Line Media)
Eben Myers ( Game Director, Level Ex)
Location: Room 207, South Hall
Date: Monday, March 18
Time: 10:00 am - 6:30 pm
Pass Type: All Access Pass, Summits Pass - Get your pass now!
Topic: Design
Format: Workshop
Vault Recording: Not Recorded
Game designers and programmers will leave this workshop with new abstract tools for analyzing and improving their own game designs, a deeper understanding of iterative design, and other lessons that emerge from the small group discussions with their peers.
Game designers and anyone who works with them.