View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view session and speaker details for the 2024 Game Developers Conference. New sessions are regularly added leading up to GDC, and all dates and times will be announced about 4 weeks before the event. Once live, you will be able to build your schedule with the GDC Mobile App.
Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Mark Berg is a jazz school graduate turned shoe-gaze pop musician turned technical sound designer. Originally from Edmonton, Canada, Mark started his audio journey studying Music Technology and Jazz from Grant MacEwan in 2011 where music production first piqued his interest. This led him to tour under his creative moniker, Tropic Harbour. His love for ear candy and all things production led him to the non-linear world of video game audio. With the wisdom of the game audio community and continued learning from the School of Video Game Audio he expanded his sound design horizons and landed a role at Electronic Arts as a technical audio artist on FC 24. Now living in Vancouver, Canada, you can find him listening to D&D podcasts, harvesting new foley sounds, and lamenting the finite amount of time for creative pursuits.