Speakers
Find a full list of this year's GDC Festival of Gaming speakers here.
Zach Bohn, Principal Technical Designer, Bit Reactor
Ever since he was a kid playing Commander Keen, games have been a huge part of Zach's life. That passion has led to a decade long career working on some of the largest games of the generation, from Spider-Man 2018 to God of War: Ragnarok. He's a UI specialist, building menus, maintaining architecture, and helping design long term progression and retention systems. With Star Wars: Zero Company, he's had the wonderful opportunity to directly contribute to his favorite genre of Tactical Turned Based games and is thrilled at where the genre is headed next.