View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view session and speaker details for the 2024 Game Developers Conference. New sessions are regularly added leading up to GDC, and all dates and times will be announced about 4 weeks before the event. Once live, you will be able to build your schedule with the GDC Mobile App.
Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Stephanie Boluk is an associate professor who plays, makes, and writes about games in the English Department and Cinema and Digital Media Department at University of California, Davis. Their work incorporates game studies, media theory, and political economy to explore the relationship between leisure and labour in the post-2008 global economy. They are the co-author of Metagaming: Playing, Competing, Spectating, Trading, Making, and Breaking Videogames (2017) with Patrick LeMieux and co-editor of The Electronic Literature Collection, Vol. 3 (2016). They have published articles in numerous venues ranging from Digital Humanities Quarterly, ROMChip and Leonardo Electronic Almanac to Journal for Early Modern Cultural Studies and Extrapolation. Beyond writing, they are also a cast member of Every Game in This City, a podcast about playing well on the Idle Thumbs Network, and have co-authored internationally-exhibited videogames like Footnotes and Triforce.